Extension of the original Simhub Plugin for FS22, which just delivers the most basic features.
New variables added with the plugin to simhub:
- actual ingame money balance
- actual ingame time
- actual ingame month
- actual ingame day of the month
- actual timescale
- playtime in that savegame
- daily min and max temperature
- actual weather
- weather coming up
- player inside a vehicle
- vehicle name and type
- radio inside the vehicle
- vehicles engine on/off
- vehicle min, max and current rpm
- vehicle speed
- vehicle fuel value and capacity
- adblue value and capacity
- vehicle on hours
- vehicle handbrake
- vehicle on a field
- vehicle whiperstatus
- vehicle gas type
- vehicle drives with AI
- vehicle engine temperature
- vehicle cooling is on
- vehicle cruise control on/off and max speed
- vehicle indicators on/off - left and right
- vehicle warning lights on
- vehicle lights status
- vehicle air pressure capacity and value
- vehicle storage capacity, value and type if available (example harvester)
- vehicle price and actual value
- compass
- vehicle weight (vehicle itself and also vehicle + trailers)
- GPS in vehicle (Guidiance Steering Mod)
- GPS active (Guidiance Steering Mod)
- GPS auto control active (Guidiance Steering Mod)
- Selected Trailer number
- Trailer variables (price, status, capacity, name, etc.)
The maximum amount of trailers in positive as negative direction to choose from: 4
The values of trailers or devices on the main vehicle will be connected to simhub by number of the device on the main vehicle.
The variables on simhub side are created automaticaly after loading the plugin with FS22 and simhub active for the first time.
The Mod needs to be activated ingame and needs to be safed in the regular mod-folder of FS22.
The original base mod was from simhub / w0tever itself and was just expanded with all those values from my side.